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Force Fire
A MOTS Single Player Level featuring Kyle & Sariss

Download Force Fire, MOTS SP Level~ 2MB


readme.txt

MOTS Single Player Level

Title       	: Force Fire
Filename     	: ff.zip
File Size	: 10 MB (2.7M zipped)
Author		: Julia \ Michael / Lisa
E-Mail Address  : michael@michaelthompson.org
Webpage		: http://michaelthompson.org/dkas/
Release Date	: March, 2001 A.D.

Special Instructions: 

There are hints here: http://michaelthompson.org/dkas/hints.html
They won't reveval how to accomplish the objectives but they will 
enhance your enjoyment of the level. Please look them over first.

Sariss is your ally. She will try to protect you by attacking
any enemies in sight. 

Sariss is fairly independent and may seem to be exploring 
on her own or just hanging back. Don't worry, she'll keep
up. She has a talent for finding you wherever you are, so 
just move along through the level as quickly as you like.

If you want her to follow you instead of fighting, disarm 
yourself, i.e. switch to 'Fists'. 

Also, Sariss can be injured and if she dies the game is over. 
You can 'share health' with Sariss by 'activating' her. This
will also calm her down for few a moments during a battle.

Author's Notes:
We were very curious what it would be like to have a real ally 
during the game. Kyle and Sariss seemed like a good choice 
after seeing them together in the JK "Dark Side" ending of 
"The Force Within" 

We studied COGs for several months trying to figure out how 
to make Sariss an effective ally. 

This our 5th level and we focused more than ever before
on trying to make interesting architecture. It is also 
our largest level, comprised of over 1200 sectors.

Setting:
Kyle Katarn is the new omnipotent Dark Emperor of the Galaxy and 
Sariss is by his side, but there remains one last problem.

Former Imperial troops at an isolated outpost have rebelled against him 
and the entire star system is no longer visible to him in the Force. 

Fearing that the knowledge of how to neutralize their powers may spread 
beyond the system, Kyle and Sariss must move quickly to crush the uprising 
by more conventional means. 

Remote, barren, far from the pathways to power on Coruscant, once 
assigned to the outpost on H'tis, an officer's career was considered over. 
It was a typical punishment for an offense too serious to ignore yet not 
quite severe enough to warrant execution. 

An old man shrouded in dark robes sits in his cell. His voice is barely 
above a whisper as he speaks to the former Imperial soldiers gathered round him. 

"Yes, yes, I know... I know how it can be done. You were wise not to destroy me. 
And you have not treated me unkindly. I will help you. I will show you the secret." 

Deep beneath the surface of the H'tis outpost, burns the Force Fire. 


Very special thanks to:
- Muuurgh, for suggesting an omnipotent Dark Emperor's antagonist 
be something along the lines of what eventuallly came to be Force Fire.

- Rhettman, for suggestions leading to much more realistic Sariss 
fighting behavior.

- CookedHaggis, for cutscene deployment consultation and comic relief.

- Admiral Ryan, for explaining proper cornering technique

- Chris Swan, 3do Artisan, MAT contributor and 
most of all for taking our efforts seriously.

- everyone at the TACC forums for their support and enouragement

- and a very special thanks to our Beta Testers, for not being
too embarrassed to actively associate with this project:

  Chris Swan < chrisswan@theswanfamily.freeserve.co.uk>
  Cooked Haggis < niallhenderson@hotmail.com>
  Rhettman < Rhettman@hotmail.com>



Objectives:
1. Disable Automatic Security Circuit
2. Shutdown Main Reactor
3. Open Physical Plant Service Doors
4. Neutralize Force Fire

Play Information:

Episode name            : ForceFire
Level Name(s)		: ForceFire
JK version required     : MOTS
Difficulty Settings     : NO 

New COGs                : Yes ( special thanks to Chris Swan for the new sign COG)
New MATs              	: Yes ( by Julia & Chris Swan )
New BMs               	: No
New 3DOs                : Yes ( thanks to 3DO Artisan, Chris Swan)
New KEYs                : No
New PUPs                : No
New AIs                 : Yes
New SFTs       	        : No
New WAVs                : Yes (by Julia & Lisa & Chris Swan)
New CMPs                : No
New PARs                : No
New SPRs                : No
New BRIEFINGS           : No
New CUTSCENES           : Yes 

Construction:
Base 		: New level from scratch
Editor(s) used 	: JKEdit 3.17-3.20 (Special thanks to Ole Thomasen)
Known Bugs    	: None

Licence Agreement:

1. My Level works only with the retail version of the
   Software, and does not work with any demo or OEM versions
   of the Software.  
2. My Level does not modify any COM, EXE, DLL or other executable files.
3. My Level does not contain any illegal, scandalous, 
   illicit, defamatory, libelous, or objectionable material
   (as may be determined by LEC in its sole discretion), or
   any material that infringes any trademarks, copyrights,
   protected works, publicity, proprietary, or other rights
   of any third party or of LEC.  
4. My Level does not include any LEC sound effects or music files or 
   portions thereof.
5. My Level identifies in every description file, on-
   line description, read-me, and in comments in the New
   Level code: (a) the name, address, and e-mail address of
   the level's creators, and (b) the following disclaimer:
   "THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY
   LUCASARTS ENTERTAINMENT COMPANY.  ELEMENTS TM & (C) 
   LUCASARTS ENTERTAINMENT COMPANY."
6. My Level may not be sold, bartered, or distributed with
   any other product for which any charge is made (other than
   incidental charges for time spent on-line), but rather
   must be distributed free of charge. 
7. By distributing or permitting the distribution of any New
   Levels, all creators or owners of any trademark, 
   copyright, or other right, title or interest therein grant
   to LEC an irrevocable, perpetual, royalty-free, sub-
   licensable right to distribute the New Level by any means
   (whether now known or hereafter invented), and to create
   and distribute by any means (whether now known or here-
   after invented) derivative works thereof, and to charge
   for the distribution of such New Level or such derivative
   work, with no obligation to account to any creators or
   owners of the New Level in any manner.


Copyright & Permissions:
Authors may CERTAINLY use this level as a base to build additional levels.  

THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT 
COMPANY. ELEMENTS TM & (C) LUCASARTS ENTERTAINMENT COMPANY.

You MAY distribute this level, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact, with NO charge (other than incidental charges for time spent on-line).

Download Locations:
http://www.commandchamber.net/
http://www.magicforce.com/
http://michaelthompson.org/dkas/
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